From OSE SRD
NPC thieves who live by robbery.
|Armour Class||6 |
|Hit Dice||1 (4hp)|
|Attacks||1 × weapon (1d6 or by weapon)|
|Saving Throws||D13 W14 P13 B16 S15 (T1)|
|Alignment||Neutral or Chaotic|
|Number Appearing||1d8 (3d10)|
|Treasure Type||U (A)|
- Trickery: Use disguise or trickery to surprise victims.
- Leader: May have a leader of 2nd level or higher (any human class).
- Hoard: Only have treasure type A when encountered in their wilderness lair