Outlaws and mercenaries who make aliving by raiding settlements and attacking travellers.

Armour Class 6 [13]
Hit Dice 1 (4hp)
Attacks 1 × weapon (1d6 or by weapon)
THAC0 19 [0]
Movement 120’ (40’)
Saving Throws D12 W13 P14 B15 S16 (1)
Morale 8
Alignment Chaotic
XP 10
Number Appearing 0 (1d4 × 10)
Treasure Type A

  • Footmen: Half the group has: leatherarmour, shield, sword, shortbow.
  • Cavalry: The other half is mounted on riding horses and has: chainmail, shield,sword.
  • Leaders and commanders: For every 20 brigands, there is a leader (2nd levelfighter). For every 40 brigands, there is a commander (4th level fighter). Leader sride war horses (with barding) and have: plate mail, sword, lance.
  • Fortified camps: Bands commonly combine and live in a camp of 5d6 × 10 brigands.
  • Camp leaders: Combined camps are led by a 9th level fighter, plus a 5th levelfighter for every 50 brigands. Also 50% chance of a magic-user (level 1d3 + 8); 30% chance of a cleric (8th level).