Carcass Crawler


9’ long, 3’ high, many-legged, segmented worms with a ring of 2’ long tentacles around their mouths.

Armour Class 7 [12]
Hit Dice 3+1* (14hp)
Attacks 8 × tentacle (paralysis)
THAC0 16 [+3]
Movement 120’ (40’)
Saving Throws D12 W13 P14 B15 S16 (2)
Morale 9
Alignment Neutral
XP 75
Number Appearing 1d3 (1d3)
Treasure Type B

  • Paralysis: A hit by a tentacle causes paralysis for 2d4 turns (save versus paralysis). Paralysed victims will be devoured, if the crawler is left in peace.
  • Cling: Can walk on walls and ceilings.