Construction

From OSE SRD

When PCs wish to construct strongholds or any other type of building, the following procedure should be used:

  1. Permission: If the land to be built on falls within the dominion of an existing ruler, permission must usually be sought. When building in uncharted wilderness, this is not required.
  2. Clear land: If the construction site is in the wilderness, all monsters in a 6-mile area must be killed or driven off. On a typical wilderness hex map with a scale of 6 miles per hex, this means all monster lairs in a single hex.
  3. Design: The player creates a plan for the stronghold and calculates the construction cost (see prices in Structures).
  4. Review: The referee should review and approve the player’s plans.
  5. Hire engineers: For every 100,000gp cost of the stronghold, the PC must hire one engineer (see Specialists).
  6. Construction: Once the land has been cleared and construction materials delivered, construction may commence. The stronghold’s total cost determines the time required to build it: one day of game time per 500gp.
  7. Prepare for settlers: If the PC wishes to found a dominion and attract settlers, a wider area around the stronghold should be cleared of dangers.

Building in Towns

Permission: While local rulers may allow PCs to build in a town, it is unlikely that they will grant permission for the construction of castles or fortifications.

Costs: When building in an existing town or city, the proximity of materials and labour greatly reduce the costs.

  • Stone buildings: Reduced by 60%.
  • Wooden buildings: Reduced by 80%.