Gelatinous Cube

From OSE SRD

10’ cubes of transparent jelly. Move through dungeons, absorbing debris and living creatures they come across.


Armour Class 8 [11]
Hit Dice 4* (18hp)
Attacks 1 × touch (2d4 + paralysis)
THAC0 16 [+3]
Movement 60’ (20’)
Saving Throws D12 W13 P14 B15 S16 (2)
Morale 12
Alignment Neutral
XP 125
Number Appearing 1 (0)
Treasure Type V

  • Surprise: On a roll of 1–4, due to near-invisibility.
  • Paralysis: For 2d4 turns (save versus paralysis).
  • Energy immunity: Unharmed by cold or lightning.
  • Embedded items: Indigestible items (e.g. gems, coins) are carried around inside the cube.