Larger and nastier relatives of goblins. Dwell underground, but commonly seek prey above ground.

Armour Class 6 [13]
Hit Dice 1+1 (5hp)
Attacks 1 × weapon (1d8 or by weapon)
THAC0 18 [+1]
Movement 90’ (30’)
Saving Throws D12 W13 P14 B15 S16 (1)
Morale 8 (10 with king)
Alignment Chaotic
XP 15 (bodyguard: 75
Number Appearing 1d6 (4d6)
Treasure Type D

  • Hobgoblin king and bodyguards: A 5HD (22hp) king and 1d4 4HD (3d6hp) bodyguards live in the hobgoblin lair. The king gains a +2 bonus to damage rolls. A thoul may sometimes be found among the king’s bodyguards.