Lycanthrope, Devil Swine

From OSE SRD

Corpulent humans who can change into huge swine. Love to eat human flesh. Lurk in isolated human settlements close to forests or marshes.


Armour Class 3 [16] (9 [10] in human form)
Hit Dice 9* (40hp)
Attacks 1 × gore (2d6) or 1 × weapon (1d6 or by weapon) or 1 × magic (charm)
THAC0 12 [+7]
Movement 180’ (60’) / 120’ (40’) in human form
Saving Throws D8 W9 P10 B10 S12 (9)
Morale 10
Alignment Chaotic
XP 1,600
Number Appearing 1d3 (1d4)
Treasure Type C

  • Shapechange: Only at night.
  • Ambush: Prefer to attack by surprise.
  • Charm person: 3 times a day. Save versus spells at -2 or be charmed: move towards the devil swine (resisting those who try to prevent it); obey the devil swine’s commands (if understood); defend the devil swine; unable to cast spells or use magic items; unable to harm the devil swine. Killing the devil swine breaks the charm.
  • Charmed victims: 1d4-1 accompany a devil swine.

See Lycanthrope for more information.