1–2’ tall humanoids with insectoid wings. Distant relatives of elves.

Armour Class 3 [16]
Hit Dice 1* (4hp)
Attacks 1 × dagger (1d4)
THAC0 19 [0]
Movement 90’ (30’) / 180’ (60’) flying
Saving Throws D12 W13 P13 B15 S15 (E1)
Morale 7
Alignment Neutral
XP 13
Number Appearing 2d4 (1d4 × 10)
Treasure Type R + S

  • Invisible: Naturally invisible, but may choose to reveal themselves. May remain invisible when attacking: cannot be attacked in the first round; in subsequent rounds, may be attacked at –2 to hit (locatable by faint shadows and air movement).
  • Surprise: Always surprise, if invisible.
  • Limited flight: Small wings only allow 3 turns of flight. Must rest 1 turn after flying.