Rings

From OSE SRD

Item Descriptions

Click on the item in the table to read the full description.

Magic Rings

B: d6
X: d%
Ring
1
1–5
Control Animals
6–10
Control Humans
11–16
Control Plants
17–26
Delusion
27–29
Djinni Summoning
2
30–39
Fire Resistance
3
40–50
Invisibility
51–55
Protection +1, 5’ radius
4
56–70
Protection +1
71–72
Regeneration
73–74
Spell Storing
75–80
Spell Turning
81–82
Telekinesis
5
83–88
Water Walking
6
89–94
Weakness
95–96
Wishes, 1–2
97
Wishes, 1–3
98
Wishes, 2–4
99–00
X-Ray Vision


Usage: All characters (unless noted).

Activating: A ring’s magical effect is activated by placing it on a finger or thumb. Unless noted otherwise, a magical ring’s effect is continuously active and ends if the ring is removed.

Multiple rings: A character can wear two magic rings—one on each hand. If more are worn, their magical effects do not function.

Cursed rings: Cannot be “deactivated” by wearing more magical rings.