Rust Monster
From OSE SRD
Magical, armadillo-like creatures with long tails and two long, antennae-like feelers. Feed on rusted metal.
Armour Class | 2 [17] |
Hit Dice | 5 (22hp) |
Attacks | 1 × feeler (rusting) |
THAC0 | 15 [+4] |
Movement | 120’ (40’) |
Saving Throws | D12 W13 P14 B15 S16 (3) |
Morale | 7 |
Alignment | Neutral |
XP | 175 |
Number Appearing | 1d4 (1d4) |
Treasure Type | None |
- Rusting: Metal that touches a rust monster (e.g. weapons that hit it, or armour struck by a feeler) crumbles instantly to rust. Magic items have a 10% chance per “plus”, to be unaffected on each successful hit. Each time a magic item is affected, it loses one “plus”.
- Mundane damage immunity: Can only be harmed by magical attacks.
- Smell metal: Attracted by the scent.