Spider, Crab


5’ long hunting spiders that can change their colour to match their surroundings.

Armour Class 7 [12]
Hit Dice 2* (9hp)
Attacks 1 × bite (1d8 + poison)
THAC0 18 [+1]
Movement 120’ (40’)
Saving Throws D12 W13 P14 B15 S16 (1)
Morale 7
Alignment Neutral
XP 25
Number Appearing 1d4 (1d4)
Treasure Type U

  • Ambush: Attack by dropping on victims from above.
  • Surprise: On a 1–4, due to camouflage.
  • Cling: Can walk on walls and ceilings.
  • Poison: Causes death in 1d4 turns (save versus poison with a +2 bonus).

See Spider, Giant for more information.