From OSE SRD
Magical monstrosities that look like hobgoblins (except on close inspection), but combine the powers of ghouls and trolls. Sometimes live among hobgoblins.
|Armour Class||6 |
|Hit Dice||3** (13hp)|
|Attacks||2 × claw (1d3 + paralysis) or 1 × weapon (1d6 or by weapon)|
|Saving Throws||D12 W13 P14 B15 S16 (3)|
|Number Appearing||1d6 (1d10)|
- Paralysis: Successful attacks cause paralysis for 2d4 turns (save versus paralysis negates). Elves and creatures larger than ogres are unaffected. After paralysing a target, thouls will attack others.
- Regeneration: A damaged thoul gains 1 hit point at the start of each round, as long as it is alive.