Intelligent, wicked, 8’ tall humanoids with emaciated, rubbery bodies. Consume the flesh of other humanoids. Dwell underground, in barren wilderness, and in the ruined homes of former victims.

Armour Class 4 [15]
Hit Dice 6+3* (30hp)
Attacks 2 × talon (1d6), 1 × bite (1d10)
THAC0 13 [+6]
Movement 120’ (40’)
Saving Throws D10 W11 P12 B13 S14 (6)
Morale 10 (8 fear of fire)
Alignment Chaotic
XP 650
Number Appearing 1d8 (1d8)
Treasure Type D

  • Regeneration: 3 rounds after being damaged, start regaining 3hp per round. Severed limbs reattach.
  • Return from death: If killed (0hp), will regenerate and fight again in 2d6 rounds.
  • Fire and acid: Cannot regenerate damage from these sources. The only way to permanently kill a troll.
  • Fear of fire: Morale 8 when attacked with fire or acid.