Revision as of 15:22, 26 January 2020 by AdminGnome (talk | contribs) (Text replacement - "Armor" to "Armour")

Fighters who enter a rage in battle. Theynever take prisoners.

Armour Class 7 [12]
Hit Dice 1+1* (5hp)
Attacks 1 × weapon (1d8 or by weapon)
THAC0 18 [+1]
Movement 120’ (40’)
Saving Throws D12 W13 P14 B15 S16 (1)
Morale 12
Alignment Neutral
XP 19
Number Appearing 1d6 (3d10)
Treasure Type P (B)

  • Battle rage: +2 to hit humans and similarhumanoids (e.g. orcs, goblins). Ragesometimes makes them attack their allies.
  • Hoard: Only have treasure type Bwhen encountered in the wilderness.