Difference between revisions of "Carcass Crawler"
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DavidMarsh (talk | contribs) m (changed to {{specialability}}) |
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{{monster | {{monster | ||
| ac = 7 [12] | | ac = 7 [12] | ||
− | | hd = 3+1 | + | | hd = 3+1{{specialability}} (14hp) |
| at = 8 × tentacle (paralysis) | | at = 8 × tentacle (paralysis) | ||
| th = 16 [+3] | | th = 16 [+3] |
Revision as of 05:44, 18 August 2022
9’ long, 3’ high, many-legged, segmented worms with a ring of 2’ long tentacles around their mouths.
Armour Class | 7 [12] |
---|---|
Hit Dice | 3+1* (14hp) |
Attacks | 8 × tentacle (paralysis) |
THAC0 | 16 [+3] |
Movement | 120’ (40’) |
Saving Throws | D12 W13 P14 B15 S16 (2) |
Morale | 9 |
Alignment | Neutral |
XP | 75 |
Number Appearing | 1d3 (1d3) |
Treasure Type | B |
- Paralysis: A hit by a tentacle causes paralysis for 2d4 turns (save versus paralysis). Paralysed victims will be devoured, if the crawler is left in peace.
- Cling: Can walk on walls and ceilings.