Difference between revisions of "Carcass Crawler"

From OSE SRD
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m (changed to {{specialability}})
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{{monster
 
{{monster
 
  | ac = 7 [12]
 
  | ac = 7 [12]
  | hd = 3+1* (14hp)
+
  | hd = 3+1{{specialability}} (14hp)
 
  | at = 8 × tentacle (paralysis)
 
  | at = 8 × tentacle (paralysis)
 
  | th = 16 [+3]
 
  | th = 16 [+3]

Revision as of 05:44, 18 August 2022

9’ long, 3’ high, many-legged, segmented worms with a ring of 2’ long tentacles around their mouths.


Armour Class 7 [12]
Hit Dice 3+1* (14hp)
Attacks 8 × tentacle (paralysis)
THAC0 16 [+3]
Movement 120’ (40’)
Saving Throws D12 W13 P14 B15 S16 (2)
Morale 9
Alignment Neutral
XP 75
Number Appearing 1d3 (1d3)
Treasure Type B

  • Paralysis: A hit by a tentacle causes paralysis for 2d4 turns (save versus paralysis). Paralysed victims will be devoured, if the crawler is left in peace.
  • Cling: Can walk on walls and ceilings.