Difference between revisions of "Carcass Crawler"

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''9’ long, 3’ high, many-legged, segmentedworms with a ring of 2’ long tentacles around their mouths.''
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9’ long, 3’ high, many-legged, segmented worms with a ring of 2’ long tentacles around their mouths.
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+
{{monster
{|
+
| ac = 7 [12]
| style="font-weight:bold;padding-right:8px;" | Armor Class
+
| hd = {{hd|3}}+1{{specialability}} (14hp)
| 7 [12]
+
| at = 8 × tentacle (paralysis)
|-
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| th = 16 [+3]
| style="font-weight:bold;padding-right:8px;" | Hit Dice
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| mv = 120’ (40’)
| 3+1* (14hp)
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| sv = D12 W13 P14 B15 S16 (2)
|-
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| ml = 9
| style="font-weight:bold;padding-right:8px;" | Attacks
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| al = Neutral
| 8 × tentacle (paralysis)
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| xp = 75
|-
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| na = 1d3 (1d3)
| style="font-weight:bold;padding-right:8px;" | THAC0
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| tt = B
| 16 [+3]
+
}}
|-
+
* '''Paralysis:''' A hit by a tentacle causes paralysis for 2d4 turns ('''save versus paralysis'''). Paralysed victims will be devoured, if the crawler is left in peace.
| style="font-weight:bold;padding-right:8px;" | Movement
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* '''Cling:''' Can walk on walls and ceilings.
| 120’ (40’)
 
|-
 
| style="font-weight:bold;padding-right:8px;" | Saving Throws
 
| D12 W13 P14 B15 S16 (2)
 
|-
 
| style="font-weight:bold;padding-right:8px;" | Morale
 
| 9
 
|-
 
| style="font-weight:bold;padding-right:8px;" | Alignment
 
| Neutral
 
|-
 
| style="font-weight:bold;padding-right:8px;" | XP
 
| 75
 
|-
 
| style="font-weight:bold;padding-right:8px;" | Number Appearing
 
| 1d3 (1d3)
 
|-
 
| style="font-weight:bold;padding-right:8px;" | Treasure Type
 
| B
 
|}
 
 
 
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* ''' Paralysis:''' A hit by a tentacle causes paralysis for 2d4 turns (save versus paralysis). Paralysed victims will bedevoured, if the crawler is left in peace.
 
* ''' Cling:''' Can walk on walls and ceilings.
 

Latest revision as of 09:15, 9 November 2022

9’ long, 3’ high, many-legged, segmented worms with a ring of 2’ long tentacles around their mouths.


Armour Class 7 [12]
Hit Dice 3+1* (14hp)
Attacks 8 × tentacle (paralysis)
THAC0 16 [+3]
Movement 120’ (40’)
Saving Throws D12 W13 P14 B15 S16 (2)
Morale 9
Alignment Neutral
XP 75
Number Appearing 1d3 (1d3)
Treasure Type B

  • Paralysis: A hit by a tentacle causes paralysis for 2d4 turns (save versus paralysis). Paralysed victims will be devoured, if the crawler is left in peace.
  • Cling: Can walk on walls and ceilings.