Difference between revisions of "Cure Light Wounds (Cause Light Wounds)"

From OSE SRD
 
(3 intermediate revisions by the same user not shown)
Line 1: Line 1:
''1st Level Spell''
+
''1st Level [[Cleric_Spell_List|Cleric Spell]]''
  
 
'''Duration:''' Instant
 
'''Duration:''' Instant
Line 5: Line 5:
 
'''Range:''' The caster or a creature touched
 
'''Range:''' The caster or a creature touched
  
 +
This spell has two uses
  
This spell has two uses:
+
# '''Healing a living subject:''' Restores 1d6+1 hit points of damage. This cannot grant more hit points than the subject’s normal maximum.
 +
# '''Curing paralysis:''' Paralysing effects are negated.
  
1. '''Healing a living subject:''' Restores
 
1d6+1 hit points of damage. This
 
cannot grant more hit points than the
 
subject’s normal maximum.
 
  
2. '''Curing paralysis:''' Paralysing effects
 
are negated.
 
  
 
+
== Reversed: Cause Light Wounds ==
'''Reversed:''' Cause Light Wounds
 
 
Inflicts 1d6+1 hit points of damage to a touched creature. In combat, a melee attack roll is required.
 
Inflicts 1d6+1 hit points of damage to a touched creature. In combat, a melee attack roll is required.

Latest revision as of 11:59, 25 May 2021

1st Level Cleric Spell

Duration: Instant

Range: The caster or a creature touched

This spell has two uses

  1. Healing a living subject: Restores 1d6+1 hit points of damage. This cannot grant more hit points than the subject’s normal maximum.
  2. Curing paralysis: Paralysing effects are negated.


Reversed: Cause Light Wounds

Inflicts 1d6+1 hit points of damage to a touched creature. In combat, a melee attack roll is required.