Difference between revisions of "Cure Light Wounds (Cause Light Wounds)"

From OSE SRD
(Created page with "1st Level Spell Duration: Instant Range: The caster or a creature touched This spell has two uses: 1. Healing a living subject: Restores 1d6+1 hit points of damage. This...")
 
Line 1: Line 1:
1st Level Spell
+
''1st Level Spell''
  
Duration: Instant
+
'''Duration:''' Instant
  
Range: The caster or a creature touched
+
'''Range:''' The caster or a creature touched
  
  
 
This spell has two uses:
 
This spell has two uses:
  
1. Healing a living subject: Restores 1d6+1 hit points of damage. This cannot grant more hit points than the subject’s normal maximum.
+
1. '''Healing a living subject:''' Restores
 +
1d6+1 hit points of damage. This
 +
cannot grant more hit points than the
 +
subject’s normal maximum.
  
2. Curing paralysis: Paralysing effects are negated.
+
2. '''Curing paralysis:''' Paralysing effects
 +
are negated.
  
  
Reversed: Cause Light Wounds Inflicts 1d6+1 hit points of damage to a touched creature. In combat, a melee attack roll is required.
+
'''Reversed:''' Cause Light Wounds
 +
Inflicts 1d6+1 hit points of damage to a touched creature. In combat, a melee attack roll is required.

Revision as of 11:42, 5 July 2019

1st Level Spell

Duration: Instant

Range: The caster or a creature touched


This spell has two uses:

1. Healing a living subject: Restores 1d6+1 hit points of damage. This cannot grant more hit points than the subject’s normal maximum.

2. Curing paralysis: Paralysing effects are negated.


Reversed: Cause Light Wounds Inflicts 1d6+1 hit points of damage to a touched creature. In combat, a melee attack roll is required.