Difference between revisions of "Cure Light Wounds (Cause Light Wounds)"

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# '''Healing a living subject:''' Restores 1d6+1 hit points of damage. This cannot grant more hit points than the subject’s normal maximum.
 
# '''Healing a living subject:''' Restores 1d6+1 hit points of damage. This cannot grant more hit points than the subject’s normal maximum.
 
# '''Curing paralysis:''' Paralysing effects are negated.
 
# '''Curing paralysis:''' Paralysing effects are negated.
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== Reversed: Cause Light Wounds ==
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Inflicts 1d6+1 hit points of damage to a touched creature. In combat, a melee attack roll is required.

Latest revision as of 11:59, 25 May 2021

1st Level Cleric Spell

Duration: Instant

Range: The caster or a creature touched

This spell has two uses

  1. Healing a living subject: Restores 1d6+1 hit points of damage. This cannot grant more hit points than the subject’s normal maximum.
  2. Curing paralysis: Paralysing effects are negated.


Reversed: Cause Light Wounds

Inflicts 1d6+1 hit points of damage to a touched creature. In combat, a melee attack roll is required.