Cure Serious Wounds (Cause Serious Wounds)
4th Level Spell
Range: The caster or a creature touched
The caster’s touch heals 2d6+2 hit points of damage in one living subject. This cannot grant more hit points than the subject’s normal maximum.
Reversed: Cause Serious Wounds
Inflicts 2d6+2 hit points of damage to a touched creature. In combat, a melee attack roll is required.