Cure Serious Wounds (Cause Serious Wounds)

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4th Level Spell

Duration: Instant

Range: The caster or a creature touched

The caster’s touch heals 2d6+2 hit points of damage in one living subject. This cannot grant more hit points than the subject’s normal maximum.

Reversed: Cause Serious Wounds

Inflicts 2d6+2 hit points of damage to a touched creature. In combat, a melee attack roll is required.