Difference between revisions of "Fighter"

From OSE SRD
m (Changing html aster elements, not best practice)
 
(15 intermediate revisions by 2 users not shown)
Line 1: Line 1:
'''Requirements:''' None
+
{{cc
 +
| req = None
 +
| prime = STR
 +
| hd = 1d8
 +
| maxlvl = 14
 +
| armour =  Any, including shields
 +
| weap = Any
 +
| lang = Alignment, Common
 +
}}
  
'''Prime requisite:''' STR
+
Fighters are adventurers dedicated to mastering the arts of [[combat]] and war. In a group of adventurers, the role of fighters is to battle monsters and to defend other characters.
  
'''Hit Dice:''' 1d8
+
== Combat ==
  
'''Maximum level:''' 14
+
Fighters can use all types of [[Weapons And Armour|weapons and armour]].
  
'''Armour:''' Any, including shields
+
== Stronghold ==
  
'''Weapons:''' Any
+
Any time a fighter wishes (and has sufficient money), they can [[Construction|build]] a [[Structures|castle or stronghold]] and [[Domain Management|control the surrounding lands]].
  
'''Languages:''' Alignment, Common
+
== After Reaching 9th Level ==
 
 
Fighters are adventurers dedicated to mastering the arts of combat and war. In a group of adventurers, the role of fighters is to battle monsters and to defend other characters.
 
 
 
== Combat ==
 
Fighters can use all types of weapons and armour.
 
 
 
== Stronghold ==
 
Any time a fighter wishes (and has sufficient money), they can build a castle or stronghold and control the surrounding lands.
 
  
== After Reaching 9th Level ==
 
 
A fighter may be granted a title such as Baron or Baroness. The land under the fighter’s control is then known as a Barony.
 
A fighter may be granted a title such as Baron or Baroness. The land under the fighter’s control is then known as a Barony.
  
 
== Fighter Level Progression ==
 
== Fighter Level Progression ==
  
{| style="border-spacing:0;"
+
{| class="mw-datatable wikitable" style="text-align: center;"
| style="border:none;padding:8px;"|  
+
|+ style="caption-side: top; text-align: center;" | Fighter Level Progression
| style="border:none;padding:8px;"|  
+
| colspan="4" style="border-left:hidden; border-top:hidden;" |
| style="border:none;padding:8px;"|  
+
! scope="col" colspan="5" | Saving Throws
| style="border:none;padding:8px;"|  
+
|-
| colspan="5" style="border:none;padding:8px;"| '''Saving Throws'''
+
! scope="col" | Level
 
+
! scope="col" | XP
 +
! scope="col" | HD
 +
! scope="col" | THAC0
 +
! scope="col" style="border-left:solid 2px gray;" | D
 +
! scope="col" | W
 +
! scope="col" | P
 +
! scope="col" | B
 +
! scope="col" | S
 
|-
 
|-
| style="border:none;padding:8px;"| '''Level'''
+
| 1 || 0 || 1d8 || 19 [0]
| style="border:none;padding:8px;"| '''XP'''
+
| style="border-left:solid 2px gray;" | 12 || 13 || 14 || 15 || 16
| style="border:none;padding:8px;"| '''HD'''
 
| style="border:none;padding:8px;"| '''THAC0'''
 
| style="border:none;padding:8px;"| '''D'''
 
| style="border:none;padding:8px;"| '''W'''
 
| style="border:none;padding:8px;"| '''P'''
 
| style="border:none;padding:8px;"| '''B'''
 
| style="border:none;padding:8px;"| '''S'''
 
 
 
 
|-
 
|-
| style="border:none;padding:8px;"| 1
+
| 2 || 2,000 || 2d8 || 19 [0]
| style="border:none;padding:8px;"| 0
+
| style="border-left:solid 2px gray;" | 12 || 13 || 14 || 15 || 16
| style="border:none;padding:8px;"| 1d8
 
| style="border:none;padding:8px;"| <nowiki>19 [0]</nowiki>
 
| style="border:none;padding:8px;"| 12
 
| style="border:none;padding:8px;"| 13
 
| style="border:none;padding:8px;"| 14
 
| style="border:none;padding:8px;"| 15
 
| style="border:none;padding:8px;"| 16
 
 
 
 
|-
 
|-
| style="border:none;padding:8px;"| 2
+
| 3 || 4,000 || 3d8 || 19 [0]
| style="border:none;padding:8px;"| 2,000
+
| style="border-left:solid 2px gray;" | 12 || 13 || 14 || 15 || 16
| style="border:none;padding:8px;"| 2d8
 
| style="border:none;padding:8px;"| <nowiki>19 [0]</nowiki>
 
| style="border:none;padding:8px;"| 12
 
| style="border:none;padding:8px;"| 13
 
| style="border:none;padding:8px;"| 14
 
| style="border:none;padding:8px;"| 15
 
| style="border:none;padding:8px;"| 16
 
 
 
 
|-
 
|-
| style="border:none;padding:8px;"| 3
+
| 4 || 8,000 || 4d8 || 17 [+2]
| style="border:none;padding:8px;"| 4,000
+
| style="border-left:solid 2px gray;" | 10 || 11 || 12 || 13 || 14
| style="border:none;padding:8px;"| 3d8
 
| style="border:none;padding:8px;"| <nowiki>19 [0]</nowiki>
 
| style="border:none;padding:8px;"| 12
 
| style="border:none;padding:8px;"| 13
 
| style="border:none;padding:8px;"| 14
 
| style="border:none;padding:8px;"| 15
 
| style="border:none;padding:8px;"| 16
 
 
 
 
|-
 
|-
| style="border:none;padding:8px;"| 4
+
| 5 || 16,000 || 5d8 || 17 [+2]
| style="border:none;padding:8px;"| 8,000
+
| style="border-left:solid 2px gray;" | 10 || 11 || 12 || 13 || 14
| style="border:none;padding:8px;"| 4d8
 
| style="border:none;padding:8px;"| <nowiki>17 [+2]</nowiki>
 
| style="border:none;padding:8px;"| 10
 
| style="border:none;padding:8px;"| 11
 
| style="border:none;padding:8px;"| 12
 
| style="border:none;padding:8px;"| 13
 
| style="border:none;padding:8px;"| 14
 
 
 
 
|-
 
|-
| style="border:none;padding:8px;"| 5
+
| 6 || 32,000 || 6d8 || 17 [+2]
| style="border:none;padding:8px;"| 16,000
+
| style="border-left:solid 2px gray;" | 10 || 11 || 12 || 13 || 14
| style="border:none;padding:8px;"| 5d8
 
| style="border:none;padding:8px;"| <nowiki>17 [+2]</nowiki>
 
| style="border:none;padding:8px;"| 10
 
| style="border:none;padding:8px;"| 11
 
| style="border:none;padding:8px;"| 12
 
| style="border:none;padding:8px;"| 13
 
| style="border:none;padding:8px;"| 14
 
 
 
 
|-
 
|-
| style="border:none;padding:8px;"| 6
+
| 7 || 64,000 || 7d8 || 14 [+5]
| style="border:none;padding:8px;"| 32,000
+
| style="border-left:solid 2px gray;" | 8 || 9 || 10 || 10 || 12
| style="border:none;padding:8px;"| 6d8
 
| style="border:none;padding:8px;"| <nowiki>17 [+2]</nowiki>
 
| style="border:none;padding:8px;"| 10
 
| style="border:none;padding:8px;"| 11
 
| style="border:none;padding:8px;"| 12
 
| style="border:none;padding:8px;"| 13
 
| style="border:none;padding:8px;"| 14
 
 
 
 
|-
 
|-
| style="border:none;padding:8px;"| 7
+
| 8 || 120,000 || 8d8 || 14 [+5]
| style="border:none;padding:8px;"| 64,000
+
| style="border-left:solid 2px gray;" | 8 || 9 || 10 || 10 || 12
| style="border:none;padding:8px;"| 7d8
 
| style="border:none;padding:8px;"| <nowiki>14 [+5]</nowiki>
 
| style="border:none;padding:8px;"| 8
 
| style="border:none;padding:8px;"| 9
 
| style="border:none;padding:8px;"| 10
 
| style="border:none;padding:8px;"| 10
 
| style="border:none;padding:8px;"| 12
 
 
 
 
|-
 
|-
| style="border:none;padding:8px;"| 8
+
| 9 || 240,000 || 9d8 || 14 [+5]
| style="border:none;padding:8px;"| 120,000
+
| style="border-left:solid 2px gray;" | 8 || 9 || 10 || 10 || 12
| style="border:none;padding:8px;"| 8d8
 
| style="border:none;padding:8px;"| <nowiki>14 [+5]</nowiki>
 
| style="border:none;padding:8px;"| 8
 
| style="border:none;padding:8px;"| 9
 
| style="border:none;padding:8px;"| 10
 
| style="border:none;padding:8px;"| 10
 
| style="border:none;padding:8px;"| 12
 
 
 
 
|-
 
|-
| style="border:none;padding:8px;"| 9
+
| 10 || 360,000 || 9d8+2* || 12 [+7]
| style="border:none;padding:8px;"| 240,000
+
| style="border-left:solid 2px gray;" | 6 || 7 || 8 || 8 || 10
| style="border:none;padding:8px;"| 9d8
 
| style="border:none;padding:8px;"| <nowiki>14 [+5]</nowiki>
 
| style="border:none;padding:8px;"| 8
 
| style="border:none;padding:8px;"| 9
 
| style="border:none;padding:8px;"| 10
 
| style="border:none;padding:8px;"| 10
 
| style="border:none;padding:8px;"| 12
 
 
 
 
|-
 
|-
| style="border:none;padding:8px;"| 10
+
| 11 || 480,000 || 9d8+4* || 12 [+7]
| style="border:none;padding:8px;"| 360,000
+
| style="border-left:solid 2px gray;" | 6 || 7 || 8 || 8 || 10
| style="border:none;padding:8px;"| 9d8+2*
 
| style="border:none;padding:8px;"| <nowiki>12 [+7]</nowiki>
 
| style="border:none;padding:8px;"| 6
 
| style="border:none;padding:8px;"| 7
 
| style="border:none;padding:8px;"| 8
 
| style="border:none;padding:8px;"| 8
 
| style="border:none;padding:8px;"| 10
 
 
 
 
|-
 
|-
| style="border:none;padding:8px;"| 11
+
| 12 || 600,000 || 9d8+6* || 12 [+7]
| style="border:none;padding:8px;"| 480,000
+
| style="border-left:solid 2px gray;" | 6 || 7 || 8 || 8 || 10
| style="border:none;padding:8px;"| 9d8+4*
 
| style="border:none;padding:8px;"| <nowiki>12 [+7]</nowiki>
 
| style="border:none;padding:8px;"| 6
 
| style="border:none;padding:8px;"| 7
 
| style="border:none;padding:8px;"| 8
 
| style="border:none;padding:8px;"| 8
 
| style="border:none;padding:8px;"| 10
 
 
 
 
|-
 
|-
| style="border:none;padding:8px;"| 12
+
| 13 || 720,000 || 9d8+8* || 10 [+9]
| style="border:none;padding:8px;"| 600,000
+
| style="border-left:solid 2px gray;" | 4 || 5 || 6 || 5 || 8
| style="border:none;padding:8px;"| 9d8+6*
 
| style="border:none;padding:8px;"| <nowiki>12 [+7]</nowiki>
 
| style="border:none;padding:8px;"| 6
 
| style="border:none;padding:8px;"| 7
 
| style="border:none;padding:8px;"| 8
 
| style="border:none;padding:8px;"| 8
 
| style="border:none;padding:8px;"| 10
 
 
 
 
|-
 
|-
| style="border:none;padding:8px;"| 13
+
| 14 || 840,000 || 9d8+10* || 10 [+9]
| style="border:none;padding:8px;"| 720,000
+
| style="border-left:solid 2px gray;" | 4 || 5 || 6 || 5 || 8
| style="border:none;padding:8px;"| 9d8+8*
+
|}
| style="border:none;padding:8px;"| <nowiki>10 [+9]</nowiki>
 
| style="border:none;padding:8px;"| 4
 
| style="border:none;padding:8px;"| 5
 
| style="border:none;padding:8px;"| 6
 
| style="border:none;padding:8px;"| 5
 
| style="border:none;padding:8px;"| 8
 
  
|-
+
<nowiki>*</nowiki> [[Ability Scores#Constitution (CON)|Modifiers from CON]] no longer apply.
| style="border:none;padding:8px;"| 14
 
| style="border:none;padding:8px;"| 840,000
 
| style="border:none;padding:8px;"| 9d8+10*
 
| style="border:none;padding:8px;"| <nowiki>10 [+9]</nowiki>
 
| style="border:none;padding:8px;"| 4
 
| style="border:none;padding:8px;"| 5
 
| style="border:none;padding:8px;"| 6
 
| style="border:none;padding:8px;"| 5
 
| style="border:none;padding:8px;"| 8
 
  
|}
+
'''D:''' Death / poison; '''W:''' Wands; '''P:''' Paralysis / petrify; '''B:''' Breath attacks; '''S:''' Spells / rods / staves.
<nowiki>* Modifiers from CON no longer apply.</nowiki>
 
  
D: Death / poison; W: Wands; P: Paralysis / petrify; B: Breath attacks; S: Spells / rods / staves.
+
[[Category:Character Classes]]

Latest revision as of 05:36, 12 November 2022

Requirements None
Prime requisite STR
Hit Dice 1d8
Maximum level 14
Armour Any, including shields
Weapons Any
Languages Alignment, Common


Fighters are adventurers dedicated to mastering the arts of combat and war. In a group of adventurers, the role of fighters is to battle monsters and to defend other characters.

Combat

Fighters can use all types of weapons and armour.

Stronghold

Any time a fighter wishes (and has sufficient money), they can build a castle or stronghold and control the surrounding lands.

After Reaching 9th Level

A fighter may be granted a title such as Baron or Baroness. The land under the fighter’s control is then known as a Barony.

Fighter Level Progression

Fighter Level Progression
Saving Throws
Level XP HD THAC0 D W P B S
1 0 1d8 19 [0] 12 13 14 15 16
2 2,000 2d8 19 [0] 12 13 14 15 16
3 4,000 3d8 19 [0] 12 13 14 15 16
4 8,000 4d8 17 [+2] 10 11 12 13 14
5 16,000 5d8 17 [+2] 10 11 12 13 14
6 32,000 6d8 17 [+2] 10 11 12 13 14
7 64,000 7d8 14 [+5] 8 9 10 10 12
8 120,000 8d8 14 [+5] 8 9 10 10 12
9 240,000 9d8 14 [+5] 8 9 10 10 12
10 360,000 9d8+2* 12 [+7] 6 7 8 8 10
11 480,000 9d8+4* 12 [+7] 6 7 8 8 10
12 600,000 9d8+6* 12 [+7] 6 7 8 8 10
13 720,000 9d8+8* 10 [+9] 4 5 6 5 8
14 840,000 9d8+10* 10 [+9] 4 5 6 5 8

* Modifiers from CON no longer apply.

D: Death / poison; W: Wands; P: Paralysis / petrify; B: Breath attacks; S: Spells / rods / staves.