Magical monsters that resemble iron-scaled bulls. Dwell in plains or foothills.

Armour Class 2 [17]
Hit Dice 8* (36hp)
Attacks 1 × gore (2d6) or 1 × breath (petrify)
THAC0 12 [+7]
Movement 120’ (40’)
Saving Throws D8 W9 P10 B10 S12 (8)
Morale 8
Alignment Chaotic
XP 1,200
Number Appearing 1d2 (1d4)
Treasure Type E

  • Charge: When not in melee. Requires a clear run of at least 20 yards. Gore inflicts double damage.
  • Petrifying breath: Cloud 60’ long, 10’ wide. All in the cloud are turned to stone (save versus petrify to avoid). Unharmed by own breath.