Difference between revisions of "Hold Person (C)"

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# '''Against a group:''' 1d4 individuals in the group are targeted.
 
# '''Against a group:''' 1d4 individuals in the group are targeted.
  
'''Restrictions:''' Undead and Human-like monsters of greater than 4+1 HD (''see [[General#Hit_Dice_.28HD.29|Hit point modifiers]]) are not affected.
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'''Restrictions:''' [[:Category:Undead|Undead]] and human-like monsters of greater than 4+1 HD (see '''''[[Game Statistics (Monsters)#Hit Dice (HD)|Hit point modifiers]]''''') are not affected.
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<!-- This entry appears in Old-School Essentials Classic Fantasy Rules Tome v1.4 page 78 -->

Revision as of 03:53, 26 August 2022

2nd Level Cleric Spell

Duration: 9 turns

Range: 180’

This spell causes one or more humans, demihumans, or human-like monsters (see Persons) to be paralysed if they fail a saving throw versus spells. It may be cast in two ways:

  1. Against an individual: The target’s saving throw is penalised by –2.
  2. Against a group: 1d4 individuals in the group are targeted.

Restrictions: Undead and human-like monsters of greater than 4+1 HD (see Hit point modifiers) are not affected.