Difference between revisions of "Hold Person (C)"
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This spell causes one or more humans, demihumans, or human-like monsters (''see '''[[General#Persons|Persons]]''''') to be paralysed if they fail a '''saving throw versus spells'''. It may be cast in two ways: | This spell causes one or more humans, demihumans, or human-like monsters (''see '''[[General#Persons|Persons]]''''') to be paralysed if they fail a '''saving throw versus spells'''. It may be cast in two ways: | ||
− | # '''Against an individual:''' The target’s saving throw is penalised by | + | # '''Against an individual:''' The target’s [[Saving Throws|saving throw]] is penalised by -2. |
# '''Against a group:''' 1d4 individuals in the group are targeted. | # '''Against a group:''' 1d4 individuals in the group are targeted. | ||
Revision as of 12:10, 8 November 2022
2nd Level Cleric Spell
Duration: 9 turns
Range: 180’
This spell causes one or more humans, demihumans, or human-like monsters (see Persons) to be paralysed if they fail a saving throw versus spells. It may be cast in two ways:
- Against an individual: The target’s saving throw is penalised by -2.
- Against a group: 1d4 individuals in the group are targeted.
Restrictions: Undead and human-like monsters of greater than 4+1 HD (see Hit point modifiers) are not affected.