Hold Person (C)

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2nd Level Cleric Spell

Duration: 9 turns

Range: 180’

This spell causes one or more humans, demihumans, or human-like monsters (see Persons) to be paralysed if they fail a saving throw versus spells. It may be cast in two ways:

  1. Against an individual: The target’s saving throw is penalised by –2.
  2. Against a group: 1d4 individuals in the group are targeted.

Restrictions: Undead and Human-like monsters of greater than 4+1 HD (see Hit point modifiers) are not affected.