Hold Person (C)
2nd Level Cleric Spell
Duration: 9 turns
This spell causes one or more humans, demihumans, or human-like monsters (see Persons) to be paralysed if they fail a saving throw versus spells. It may be cast in two ways:
- Against an individual: The target’s saving throw is penalised by –2.
- Against a group: 1d4 individuals in the group are targeted.
Restrictions: Undead and Human-like monsters of greater than 4+1 HD (see Hit point modifiers) are not affected.