Difference between revisions of "Invisible Stalker (Monster)"

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Latest revision as of 16:29, 9 February 2020

Highly intelligent, magical creatures summoned from another plane of existence to perform tasks for powerful magic-users.


Armour Class 3 [16]
Hit Dice 8* (36hp)
Attacks 1 × blow (4d4)
THAC0 12 [+7]
Movement 120’ (40’)
Saving Throws D8 W9 P10 B10 S12 (8)
Morale 12
Alignment Neutral
XP 1,200
Number Appearing 1 (1)
Treasure Type None

  • Tracking: Without fault.
  • Surprise: On a 1–5, unless target can detect invisibility.
  • If killed: Returns to plane of origin.