Lycanthrope, Devil Swine
From OSE SRD
Revision as of 06:24, 11 November 2022 by DavidMarsh (talk | contribs) (italicised whole 'see for more info' sentence, made consistant with other table pages)
Corpulent humans who can change into huge swine. Love to eat human flesh. Lurk in isolated human settlements close to forests or marshes.
| Armour Class | 3 [16] (9 [10] in human form) |
|---|---|
| Hit Dice | 9* (40hp) |
| Attacks | 1 × gore (2d6) or 1 × weapon (1d6 or by weapon) or 1 × magic (charm) |
| THAC0 | 12 [+7] |
| Movement | 180’ (60’) / 120’ (40’) in human form |
| Saving Throws | D8 W9 P10 B10 S12 (9) |
| Morale | 10 |
| Alignment | Chaotic |
| XP | 1,600 |
| Number Appearing | 1d3 (1d4) |
| Treasure Type | C |
- Shapechange: Only at night.
- Ambush: Prefer to attack by surprise.
- Charm person: 3 times a day. Save versus spells at -2 or be charmed: move towards the devil swine (resisting those who try to prevent it); obey the devil swine’s commands (if understood); defend the devil swine; unable to cast spells or use magic items; unable to harm the devil swine. Killing the devil swine breaks the charm.
- Charmed victims: 1d4-1 accompany a devil swine.
See Lycanthrope for more information.
