Difference between revisions of "Magic-User"

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'''Using magic items:''' As spell casters, magic-users are able to use magic scrolls of spells on their spell list. They can also use items that may only be used by arcane spell casters (e.g. magic wands).
 
'''Using magic items:''' As spell casters, magic-users are able to use magic scrolls of spells on their spell list. They can also use items that may only be used by arcane spell casters (e.g. magic wands).
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== Combat ==
 
== Combat ==
 
Magic-users can only use daggers and are unable to use shields or wear any kind of armour. This makes them very vulnerable in combat.
 
Magic-users can only use daggers and are unable to use shields or wear any kind of armour. This makes them very vulnerable in combat.
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== After Reaching 11th Level ==
 
== After Reaching 11th Level ==
 
A magic-user may build a stronghold, often a great tower. 1d6 apprentices of levels 1–3 will then arrive to study under the magic-user.
 
A magic-user may build a stronghold, often a great tower. 1d6 apprentices of levels 1–3 will then arrive to study under the magic-user.
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== Magic-User Level Progression ==
 
== Magic-User Level Progression ==

Revision as of 09:43, 4 December 2019

Requirements: None

Prime requisite: INT

Hit Dice: 1d4

Maximum level: 14

Armour: None

Weapons: Dagger

Languages: Alignment, Common


Magic-users are adventurers whose study of arcane secrets has taught them how to cast spells. Magic-users are able to cast a greater number of increasingly powerful spells as they advance in level.

Arcane Magic

See Magic for full details on arcane magic.

Magical research: A magic-user of any level may spend time and money on magical research. This allows them to add new spells to their spell book and to research other magical effects. When a magic-user reaches 9th level, they are also able to create magic items.

Spell casting: Magic-users carry spell books containing the formulae for arcane spells. The level progression table (opposite) shows both the number of spells in the magic-user’s spell book and the number they may memorize, determined by the character’s experience level. Thus, a 1st level magic-user has one spell in their spell book, selected by the referee (who may allow the player to choose). The list of spells available to magic-users is provided in Cleric and Magic-User Spells.

Using magic items: As spell casters, magic-users are able to use magic scrolls of spells on their spell list. They can also use items that may only be used by arcane spell casters (e.g. magic wands).


Combat

Magic-users can only use daggers and are unable to use shields or wear any kind of armour. This makes them very vulnerable in combat.


After Reaching 11th Level

A magic-user may build a stronghold, often a great tower. 1d6 apprentices of levels 1–3 will then arrive to study under the magic-user.


Magic-User Level Progression

Saving Throws Spells
Level XP HD THAC0 D W P B S 1 2 3 4 5 6
1 0 1d4 19 [0] 13 14 13 16 15 1
2 2,500 2d4 19 [0] 13 14 13 16 15 2
3 5,000 3d4 19 [0] 13 14 13 16 15 2 1
4 10,000 4d4 19 [0] 13 14 13 16 15 2 2
5 20,000 5d4 19 [0] 13 14 13 16 15 2 2 1
6 40,000 6d4 17 [+2] 11 12 11 14 12 2 2 2
7 80,000 7d4 17 [+2] 11 12 11 14 12 3 2 2 1
8 150,000 8d4 17 [+2] 11 12 11 14 12 3 3 2 2
9 300,000 9d4 17 [+2] 11 12 11 14 12 3 3 3 2 1
10 450,000 9d4+1* 17 [+2] 11 12 11 14 12 3 3 3 3 2
11 600,000 9d4+2* 14 [+5] 8 9 8 11 8 4 3 3 3 2 1
12 750,000 9d4+3* 14 [+5] 8 9 8 11 8 4 4 3 3 3 2
13 900,000 9d4+4* 14 [+5] 8 9 8 11 8 4 4 4 3 3 3
14 1,050,000 9d4+5* 14 [+5] 8 9 8 11 8 4 4 4 4 3 3

* Modifiers from CON no longer apply.

D: Death / poison; W: Wands; P: Paralysis / petrify; B: Breath attacks; S: Spells / rods / staves.