Difference between revisions of "Weapons And Armour"
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== Weapon Combat Stats == | == Weapon Combat Stats == | ||
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+ | TODO |
Revision as of 08:11, 20 December 2019
Contents
Weapons
Weapon | Cost (gp) | Weight (Coins) |
Battle axe | 7 | 50 |
Club | 3 | 50 |
Crossbow | 30 | 50 |
Dagger | 3 | 10 |
Hand axe | 4 | 30 |
Javelin | 1 | 20 |
Lance | 5 | 120 |
Long bow | 40 | 30 |
Mace | 5 | 30 |
Polearm | 7 | 150 |
Short bow | 25 | 30 |
Short sword | 7 | 30 |
Silver dagger | 30 | 10 |
Sling | 2 | 20 |
Spear | 4 | 30 |
Staff | 2 | 40 |
Sword | 10 | 60 |
Two-handed sword | 15 | 150 |
Warhammer | 5 | 30 |
Ammunition
Ammunition | Cost (gp) |
Arrows (quiver of 20) | 5 |
Crossbow bolts (case of 30) | 10 |
Silver tipped arrow (1) | 5 |
Sling stones | Free |
Armour
Armour | AC | Cost (gp) | Weight (Coins) |
Leather | 7 [12] | 20 | 200 |
Chainmail | 5 [14] | 40 | 400 |
Plate mail | 3 [16] | 60 | 500 |
Shield | +1 bonus | 10 | 100 |
Encumbrance (Optional Rule)
If the optional rules for encumbrance are used (see Time, Weight, Movement in Core Rules), armour and weapons carried are treated as follows.
Option 1: Basic Encumbrance
Leather armour counts as light armour, chainmail and plate mail count as heavy armour.
Option 2: Detailed Encumbrance
The listed weight of armour and weapons is tracked. The listed weight of missile weapons already includes the weight of the ammunition and its container.
Weapon Combat Stats
TODO