Difference between revisions of "Acolyte"

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''10’ long, serpentine lizards. Unintelligent,but highly magical. Dwell in caverns andtwisted brambles.''
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1st level clerics on a quest for their deity.
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{{monster
{|
+
| ac = 2 [17]
| style="font-weight:bold;" | Armor Class
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| hd = {{hd|1}} (4hp)
| 4 [15]
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| at = 1 × mace (1d6)
|-
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| th = 19 [0]
| style="font-weight:bold;" | Hit Dice
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| mv = 60’ (20’)
| 6+1** (28hp)
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| sv = D11 W12 P14 B16 S15 (Cleric 1)
|-
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| ml = 7
| style="font-weight:bold;" | Attacks
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| al = Any
| 1 × bite
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| xp = 10
(1d10 + petrification)
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| na = 1d8 (1d20)
|-
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| tt = U
| style="font-weight:bold;" | THAC0
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}}
| 13 [+6]
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* '''Leader:''' Groups of 4+ are led by a higher level cleric (1d10: 1–4: 2nd level, 5–7: 3rd level, 8–9: 4th level, 10: 5th level). Choose or roll the leader’s spells.
|-
 
| style="font-weight:bold;" | Movement
 
| 60’ (20’)
 
|-
 
| style="font-weight:bold;" | Saving Throws
 
| D10 W11 P12 B13 S14 (6)
 
|-
 
| style="font-weight:bold;" | Moral
 
| 9
 
|-
 
| style="font-weight:bold;" | Alignment
 
| Neutral
 
|-
 
| style="font-weight:bold;" | XP
 
| 950
 
|-
 
| style="font-weight:bold;" | Number Appearing
 
| 1d6 (1d6)
 
|-
 
| style="font-weight:bold;" | Treasure Type
 
| F
 
|}
 
  
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[[Category:Persons]]
* ''' Surprise:''' Characters surprised by abasilisk meet its gaze.
 
* ''' Petrifying touch:''' Anyone touched by abasilisk is turned to stone (save vs petrify).
 
* ''' Petrifying gaze:''' Anyone meeting abasilisk’s gaze is turned to stone (saveversus petrify). Unless averting eyes orusing a mirror, characters in melee areaffected each round.
 
* ''' Averting eyes:''' –4 penalty to-hit; thebasilisk gains a +2 bonus to attack.
 
* ''' Mirrors:''' The reflection of a basilisk isharmless. Fighting by looking in a mirrorincurs a –1 penalty to attack. If a basilisksees its own reflection (2-in-6 chance), itmust save or be petrified.
 

Latest revision as of 08:04, 9 November 2022

1st level clerics on a quest for their deity.


Armour Class 2 [17]
Hit Dice 1 (4hp)
Attacks 1 × mace (1d6)
THAC0 19 [0]
Movement 60’ (20’)
Saving Throws D11 W12 P14 B16 S15 (Cleric 1)
Morale 7
Alignment Any
XP 10
Number Appearing 1d8 (1d20)
Treasure Type U

  • Leader: Groups of 4+ are led by a higher level cleric (1d10: 1–4: 2nd level, 5–7: 3rd level, 8–9: 4th level, 10: 5th level). Choose or roll the leader’s spells.