Difference between revisions of "Find Traps"
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− | '' | + | ''1st Level [[Cleric_Spell_List|Cleric Spell]]'' |
'''Duration:''' 2 turns | '''Duration:''' 2 turns |
Revision as of 16:04, 24 October 2019
1st Level Cleric Spell
Duration: 2 turns
Range: 30’
Trapped objects or areas within range of the caster glow with a magical blue light.
- Magical and mechanical traps: Are both detected.
- No knowledge: About the nature of the trap or how to deactivate it is granted.